Abacus
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This is the complete list of members for Abacus.Fixed32Precision.Matrix44, including all inherited members.
Add(ref Matrix44 a, ref Matrix44 b, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Add(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
ApproximateEquals(Matrix44 other) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
ApproximateEquals(ref Matrix44 a, ref Matrix44 b, out Boolean r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
ApproximateEquals(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Backward (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
CreateFromAxisAngle(ref Vector3 axis, ref Fixed32 angle, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateFromAxisAngle(Vector3 axis, Fixed32 angle) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateFromCartesianAxes(ref Vector3 right, ref Vector3 up, ref Vector3 backward, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateFromCartesianAxes(Vector3 right, Vector3 up, Vector3 backward) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateFromQuaternion(ref Quaternion q, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateFromQuaternion(Quaternion quaternion) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateFromYawPitchRoll(ref Fixed32 yaw, ref Fixed32 pitch, ref Fixed32 roll, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateFromYawPitchRoll(Fixed32 yaw, Fixed32 pitch, Fixed32 roll) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateLookAt(ref Vector3 cameraPosition, ref Vector3 cameraTarget, ref Vector3 cameraUpVector, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateLookAt(Vector3 cameraPosition, Vector3 cameraTarget, Vector3 cameraUpVector) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateOrthographic(ref Fixed32 width, ref Fixed32 height, ref Fixed32 zNearPlane, ref Fixed32 zFarPlane, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateOrthographic(Fixed32 width, Fixed32 height, Fixed32 nearPlane, Fixed32 farPlane) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateOrthographicOffCenter(ref Fixed32 left, ref Fixed32 right, ref Fixed32 bottom, ref Fixed32 top, ref Fixed32 zNearPlane, ref Fixed32 zFarPlane, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateOrthographicOffCenter(Fixed32 left, Fixed32 right, Fixed32 bottom, Fixed32 top, Fixed32 nearPlane, Fixed32 farPlane) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreatePerspective(ref Fixed32 width, ref Fixed32 height, ref Fixed32 nearPlaneDistance, ref Fixed32 farPlaneDistance, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreatePerspective(Fixed32 width, Fixed32 height, Fixed32 nearPlane, Fixed32 farPlane) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreatePerspectiveFieldOfView(ref Fixed32 fieldOfView, ref Fixed32 aspectRatio, ref Fixed32 nearPlaneDistance, ref Fixed32 farPlaneDistance, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreatePerspectiveFieldOfView(Fixed32 fieldOfView, Fixed32 aspectRatio, Fixed32 nearPlane, Fixed32 farPlane) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreatePerspectiveOffCenter(ref Fixed32 left, ref Fixed32 right, ref Fixed32 bottom, ref Fixed32 top, ref Fixed32 nearPlaneDistance, ref Fixed32 farPlaneDistance, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreatePerspectiveOffCenter(Fixed32 left, Fixed32 right, Fixed32 bottom, Fixed32 top, Fixed32 nearPlane, Fixed32 farPlane) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateRotationX(ref Fixed32 radians, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateRotationX(Fixed32 radians) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateRotationY(ref Fixed32 radians, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateRotationY(Fixed32 radians) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateRotationZ(ref Fixed32 radians, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateRotationZ(Fixed32 radians) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateScale(ref Vector3 scale, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateScale(ref Fixed32 x, ref Fixed32 y, ref Fixed32 z, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateScale(ref Fixed32 scale, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateScale(Fixed32 xScale, Fixed32 yScale, Fixed32 zScale) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateScale(Vector3 scales) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateScale(Fixed32 scale) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateTranslation(ref Vector3 position, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateTranslation(ref Fixed32 x, ref Fixed32 y, ref Fixed32 z, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateTranslation(Fixed32 xPosition, Fixed32 yPosition, Fixed32 zPosition) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateTranslation(Vector3 position) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateWorld(ref Vector3 position, ref Vector3 forward, ref Vector3 up, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
CreateWorld(Vector3 position, Vector3 forward, Vector3 up) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Decompose(ref Matrix44 matrix, out Vector3 scale, out Quaternion rotation, out Vector3 translation, out Boolean r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Determinant(ref Matrix44 m, out Fixed32 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Determinant() (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Determinant(Matrix44 matrix) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Down (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
Equals(Object obj) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Equals(Matrix44 other) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Equals(ref Matrix44 a, ref Matrix44 b, out Boolean r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Equals(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Forward (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
GetHashCode() (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Identity (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | static |
identity (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | static |
Invert(ref Matrix44 m, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Invert() (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Invert(Matrix44 matrix) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
IsSkewSymmetric() (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
IsSymmetric() (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Left (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
Lerp(ref Matrix44 a, ref Matrix44 b, ref Fixed32 amount, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Lerp(Matrix44 a, Matrix44 b, Fixed32 amount) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Matrix44(Fixed32 m00, Fixed32 m01, Fixed32 m02, Fixed32 m03, Fixed32 m10, Fixed32 m11, Fixed32 m12, Fixed32 m13, Fixed32 m20, Fixed32 m21, Fixed32 m22, Fixed32 m23, Fixed32 m30, Fixed32 m31, Fixed32 m32, Fixed32 m33) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Matrix44() (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Multiply(ref Matrix44 m, ref Fixed32 f, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Multiply(Matrix44 m, Fixed32 f) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Negate(ref Matrix44 m, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Negate(Matrix44 m) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator!=(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator*(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator*(Matrix44 m, Fixed32 f) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator*(Fixed32 f, Matrix44 m) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator*(Vector3 v, Matrix44 m) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator*(Vector4 v, Matrix44 m) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator*(Matrix44 m, Vector3 v) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator*(Matrix44 m, Vector4 v) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator+(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator-(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator-(Matrix44 m) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
operator==(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Product(ref Matrix44 a, ref Matrix44 b, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Product(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
R0C0 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R0C1 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R0C2 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R0C3 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R1C0 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R1C1 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R1C2 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R1C3 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R2C0 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R2C1 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R2C2 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R2C3 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R3C0 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R3C1 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R3C2 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
R3C3 (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
Right (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
Subtract(ref Matrix44 a, ref Matrix44 b, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Subtract(Matrix44 a, Matrix44 b) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
ToString() (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Transform(ref Matrix44 m, ref Quaternion q, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Transform(ref Matrix44 m, ref Vector3 v, out Vector3 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Transform(ref Matrix44 m, ref Vector4 v, out Vector4 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Transform(Quaternion rotation) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Transform(Vector3 v) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Transform(Vector4 v) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Transform(Matrix44 matrix, Quaternion rotation) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Transform(Matrix44 matrix, Vector3 v) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Transform(Matrix44 matrix, Vector4 v) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Translation (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
Transpose(ref Matrix44 m, out Matrix44 r) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Transpose() (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inline |
Transpose(Matrix44 input) (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | inlinestatic |
Up (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | |
zero (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | static |
Zero (defined in Abacus.Fixed32Precision.Matrix44) | Abacus.Fixed32Precision.Matrix44 | static |