Add(ref Quaternion q1, ref Quaternion q2, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Add(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
ApproximateEquals(Quaternion other) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
ApproximateEquals(ref Quaternion q1, ref Quaternion q2, out Boolean r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
ApproximateEquals(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Concatenate(ref Quaternion q1, ref Quaternion q2, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Concatenate(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Concatenate(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Conjugate(ref Quaternion value, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Conjugate() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Conjugate(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
CreateFromAxisAngle(ref Vector3 axis, ref Double angle, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
CreateFromAxisAngle(Vector3 axis, Double angle) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
CreateFromRotationMatrix(ref Matrix44 m, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
CreateFromRotationMatrix(Matrix44 matrix) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
CreateFromYawPitchRoll(ref Double yaw, ref Double pitch, ref Double roll, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
CreateFromYawPitchRoll(Double yaw, Double pitch, Double roll) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Dot(ref Quaternion q1, ref Quaternion q2, out Double r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Dot(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Dot(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Equals(Object obj) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Equals(Quaternion other) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Equals(ref Quaternion q1, ref Quaternion q2, out Boolean r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Equals(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
GetHashCode() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
I (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | |
identity (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | static |
Identity (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | static |
Inverse(ref Quaternion q, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Inverse() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Inverse(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
IsUnit(ref Quaternion q, out Boolean r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
IsUnit() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
IsUnit(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
J (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | |
K (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | |
Length(ref Quaternion q, out Double r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Length() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Length(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
LengthSquared(ref Quaternion q, out Double r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
LengthSquared() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
LengthSquared(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Lerp(ref Quaternion q1, ref Quaternion q2, ref Double amount, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Lerp(Quaternion a, Quaternion b, Double amount) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Multiply(ref Quaternion q1, ref Quaternion q2, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Multiply(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Negate(ref Quaternion quaternion, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Negate(Quaternion v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Normalise(ref Quaternion q, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Normalise() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Normalise(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator!=(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator*(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator*(Vector3 v, Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator*(Vector4 v, Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator*(Quaternion q, Vector3 v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator*(Quaternion q, Vector4 v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator+(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator-(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator-(Quaternion v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator==(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
operator~(Quaternion v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Quaternion(Double i, Double j, Double k, Double u) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Quaternion(Vector3 vectorPart, Double scalarPart) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Quaternion() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Slerp(ref Quaternion q1, ref Quaternion q2, ref Double amount, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Slerp(Quaternion a, Quaternion b, Double amount) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Subtract(ref Quaternion q1, ref Quaternion q2, out Quaternion r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Subtract(Quaternion a, Quaternion b) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
ToString() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
ToYawPitchRoll(ref Quaternion q, out Vector3 r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
ToYawPitchRoll() (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
ToYawPitchRoll(Quaternion q) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Transform(ref Quaternion rotation, ref Vector3 vector, out Vector3 r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Transform(ref Quaternion rotation, ref Vector4 vector, out Vector4 r) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Transform(Vector3 v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Transform(Vector4 v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inline |
Transform(Quaternion rotation, Vector3 v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
Transform(Quaternion rotation, Vector4 v) (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | inlinestatic |
U (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | |
Zero (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | static |
zero (defined in Abacus.DoublePrecision.Quaternion) | Abacus.DoublePrecision.Quaternion | static |